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Strongest Numbers XYZ Monsters in Yugioh

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1 Strongest Numbers XYZ Monsters in Yugioh on Fri Dec 07, 2012 4:40 pm

Staxx

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Mr. Lawlstogmer
 Mr. Lawlstogmer
Xyz monsters have developed into some of the greatest powerhouses in
all of Yugioh. Ever since the release of the first Xyz monster, Number
17: Leviathan Dragon, Xyz monsters have become staples in most decks.
The trademark Xyz monsters are the number monsters. There have been
several Number monsters introduced up to this point and Yugioh Zexall II
is bound to showcase even more. Out of the numerous Number monsters
released, which are the strongest?

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10.
Number 11: Big Eye – While Big Eye may be tough to summon, as it
requires two, level seven monsters to summon, its effect and stats make
it a solid monster. Big Eye is a tough monster to bring down with its
2600 attack and 2000 defense points. On top of that, it has an awesome
effect! Once per turn, by detaching one of its Xyz material monsters,
Big Eye can take control of a monster on your opponent’s side of the
field. While Big Eye cannot declare an attack the turn this effect is
used, it is a great way to turn the tide on your opponent.

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9. Number 83: Galaxy Queen – This is one of my favorite monsters in
all of Yugioh! Not only is Galaxy Queen’s artwork extremely beautiful,
but she has a wonderful effect as well. By detaching one of Galaxy
Queen’s three, level one, material monsters, your monsters cannot be
destroyed by battle and gain the ability of deal piercing damage! This
more than makes up for her weak stat line of 500 attack and defense
points. While Galaxy Queen can be difficult to summon, she can be a huge
boost for beat-down decks.



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8.
Number 25: Force Focus – This might be the first time that I’ve seen a
trading card game use a camera as a monster. It doesn’t matter though,
since Force Focus is so stronger. It is relatively easy summon when
looking at other Xyz monsters and has a fantastic stat line of 2800
attack and 2400 defense points. However, its effect is what makes a top
10 Number monster. By detaching one of its two, level six, material
monsters, Force Focus can negate the effect of one level five (or
higher) monster on your opponent’s side of the field. This effect is a
perfect counter for troublesome monsters such as a Shi En or Stardust
Dragon.

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7.
Number 96: Dark Mist – Not only does Dark Mist serve as an antagonist
in the show, it can antagonize your opponent if you manage to summon it.
Yes, Dark Mist can be tricky to play, as it requires three, level two
monsters to play. On top of that, it has a weak stat line of 100 attack
and 1000 defense. However, its effect is substantial. By detaching one
material monster, Dark Mist can negate an attack by your opponent. Then,
it halves the attacking monsters attack points, adding that number to
its own attack total. Dark Mist is essentially indestructible in battle,
which makes it a must for any stall deck.

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6.
Number 39: Utopia – What can I say about Utopia? It’s the most popular
Xyz monster and for good reason. Utopia is very easy to summon and is a
quick reinforcement during sticky situations. With 2500 attack and 2000
defense, Utopia requires just two level four monsters in order to be
summoned. You could most likely play Utopia in the first turn of the duel! Its effect is pretty good too, as it can negate an attack by detaching a material monster.


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5. Number 40: Gimmick Puppet Strings -
GPS can be a tough monster to summon, since two level eight monsters
are required in order for it to undergo an exceed summon. However, when
on the field, this monster can literally destroy your opponent. GPS has a
whopping 3000 attack and 2000 defense, along with a cataclysmic effect.
Once per turn, by discarding one of its material monsters, GPS attaches
String Counters to every monster on the field excluding itself. Then,
during your opponent’s following end phase, all monsters with String
Counters are destroyed, inflicting 500 attack points for each monster
destroyed. Barring spell/trap interference, this effect deals at least 3000
damage to your opponent, since it opens up for a direct attack by GPS.
Considering it can use its effect twice, GPS has the ability to deal
6000 damage with its effect. That is ridiculous.

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4. Number 10: Illumknight -
You don’t have to be obsessed with draw power to love Illumknight, but
it can be clutch when you need a draw. Illumknight has the ability of
allowing its user to draw a card by detaching one of its three material
monsters. This is a significant ability, considering that a lot of swarm
decks such as X-Sabers result in the duelist top-decking. Illumknight
would be a great fix to that problem. Plus, it is pretty easy to play,
as it requires three level four monsters, which is a simple scenario to
set up if you use a swarm deck. In addition, Illumknight can hold its
own in battle with its 2400 attack and defense. Illumknight can be
helpful in so many situations and is just overall a great monster.

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3. Number 32: Shark Drake -
It may not be the strongest Number monster, but Shark Drake is easily
my favorite. Not only does it look like a powerhouse, but with its
effect and stats, it actually is one. Shark Drake has 2800 attack and
2100 defense. It is quite easy to play as it only requires three level
four monsters. Its effect can hurt your opponent. When Shark Drake
destroys your foe’s monster by battle, by discarding one of its material
monsters, the destroyed monster can be special summoned to your
opponent’s side of the field with 1000 less attack. This is a great way
to pick apart a deck that focuses on monsters with high defense points
with low attack. Not only does Shark Drake’s effect takes more out of
your opponent’s life points, it is hard to bring down in battle and
that’s it is a phenomenal monster.

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2. Number 16: Shock Master -
Deciding between numbers one and two was really tough, but I decided to
have Shock Master be the runner due to its weaker stats. Don’t get me
wrong, though. With 2300 attack and 1600 defense, Shock Master can more
than hold its own in a battle. However, its effect seals its place as
one of the top Number monsters in Yugioh. Once per turn, you can discard
one of Shock Master’s two level four material monsters and declare a
type of card: monster, spell, or trap. That card type cannot be
activated until the end of your opponent’s next turn. By negating traps,
this basically gives you two turns to launch an offensive strike
against your opponent and the presence of Shock Master and his 2300
attack points surely helps.



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1. Number 6: Chronomaly Atlandis - Not only does Atlandis have the coolest of all monster designs, it has a
whopping attack of 2600 and defense of 3000. If its volcano arms and
stats don’t scare you, listen to its effect! When Atlandis is Xyz
summoned, you can equip an Xyz monster from the graveyard onto Atlandis.
It gains half the attacks of the equipped monster; as it has 2600
attack points to begin, Atlandis is a statistical powerhouse. Then, once
per turn, you can detach an Xyz material monster from Atlandis (two,
level 6) to detach the equipped Xyz monster and slice your opponent’s
life points in half. Sufficient to say, Atlandis is extremely powerful.


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2 Re: Strongest Numbers XYZ Monsters in Yugioh on Fri Dec 07, 2012 5:02 pm

Loto Drandel

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Adminstrator
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lol correction for Staxx: Utopia, Gachi Gachi, and Grenosaurus were the first Xyz Monsters lol

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